Developer

I love...

code > C++ / .NET / Javascript / PHP ◼ web > Proprietary Framework Development ◼ env > Windows / Linux Debian / AmigaOS ◼ 3D > Realtime 3D / Procedural 3D ◼ data > Data Processing / Crawling+Parsing Bots ◼ tools > VSCode / Munin / Google Analytics ◼ db > ACID management / noSQL databases ◼ api > OAuth / Twitter api / Steamworks ◼ 3d > Ogre+DirectX / Threejs+WebGL / Shaders ◼ art > Gimp / 3D Max / Adobe Premiere / Sony Vegas ◼ audio > Game OST composing / Renoise / Vanguard / Audacity ◼ retro > 8-16 bits / DOS / Turbo Pascal / Visual Basic / Flash / ActionScript ◼ Church > { Allman } indentations / eXtreme Programming / Constant Integration

2020...
There

I WAS THIS / THERE

2020 SQ7 / 2020 TWF / 2019 VORLAW / 2018 HELLWAY / 2018 SCRINDIES / 2018 HPU / 2017 IUBES:2 / 2017 BACKSIC / 2017 TWO OVER NYNE / 2016 HORIZON KEEPERS / 2015 ORIIC / 2015 OUTSPAWN / 2014 IUBES ARE INTELLIGENT CUBES / 2010 HACKINGAME / 2008 ONE OVER NYNE / 2006 WEEB / 2005 INSWAP / 2004 MAINSPAWN / 2001 PIXICOM / 1999 MOLOTOV / 1998 PLANET AMIGA FANZINE / 1997 DECONSTRUCTION / 1996 REDLINE / 1994 INERTIE / 1993 MOZAHIKK / 1992 BRAIN.LEGO


codrer industries

2012 - 2020

Starting September 2020

ALL STEAM PROJECTS AND

PREVIOUSLY RELEASED GAMES

ARE NOW PUBLISHED UNDER

sq7.tech

BEEN THERE, DONE THAT.

VorlawOnline Procedural JavaScript MMO
Horizon KeepersMultiplayer Shoot'em'up
Intelligent CubesOnline Strategy
HPUSolo Casual
HellwayRT Procedural World
One over Nyne3D MMO RTS
U1982RT Procedural World

The Social Club

2008 - 2020

Weeb

2006 - 2013

Freelance

2003 - 2006

PIXICOM

2000 - 2003

Brain.Lego

1992 - 1999

Also...

BacksicVoxel Language
2017
@devsmoodTasteful Bot
2018
ScrindiesAutomated Website
2019
UmigaState of the Art
2020

The Plan

I have a Strategic plan. It's called Doing Things.