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AboutHere I code indiegames (independent games). I drink caffeine. Lot of debug also. |
⚠ story mode: posts are in chronological order! DEC.13.2017Day 377 Intelligent Cubes Saturday December 9, 2017 | On december 13 iubes:2 will be available on the Steam Store
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Post MortemDay 398 Intelligent Cubes Friday April 3, 2020 | And years passed... Today I'm moving some of my old wordpress blogs to my own platform. Then I realized how much it's a shame that I loose track of this blog; mainly because after iubes was released I moved on twitter. But here were the whole story, something worth remembering.
Unfortunately I won't be able to complete the missing parts. There were so much events...
Reading back this blog, the most disturbing thing for me is the huge gap between my initial desire (I wanted to make a small game) compared to the final project and the time needed to complete it. A little of fun translated in hell of a ride.
As of today you totalized 67,640,862 killed units. Not bad.
Server will stay online but Version 2.35 was the very last. Time to move on! So one last time... many thanks to all of you who helped to get this number. Press, youtubers, beta testers, followers, and players!
But... I'm afraid this isn't really over. You'll have to get ready for a new round! |
⚠ story mode: posts are in chronological order! | Intelligent Cubes Last postFriday April 3, 2020 Post MortemProjectsTactical WarflowYear 2020 23 entries Horizon KeepersYear 2016 50 entries Intelligent CubesYear 2014 74 entries Gotocodrer.comtwitter/codreryoutube/codrerTechsVisual Studio ◾ C++ ◾ Javascript ◾ PHP ◾ Dead Nosql ◾ Ogre3D ◾ 3DS Max ◾ Corel Paint Shop Pro ◾ Linux Debian ◾ Steamworks ◾ Sony Vegas ◾ FFMPEG ◾ Renoise Tracker ◾ Audacity | Talk |