|
AboutHere I code indiegames (independent games). I drink caffeine. Lot of debug also. |
⚠ story mode: posts are in chronological order! VegasDay 213 Horizon Keepers Saturday October 24, 2015 | Working on the first video. Years ago I was a huge fan of Adore Premiere for video editing. But over the years, this great soft became kind of a bloatware. Slooooow...
Today I found my new video best friend: Sony Vegas Pro. Pretty much the same as Premiere, but waaaay much faster, lighter, without crashes. Incredibly fast rendering. Love it! |
0.5.255Day 256 Horizon Keepers Saturday February 13, 2016 | 256th day of work. I'm loosing track of time. Of this blog also. Anyway... new update available!
- Far range shoots are now less powerful!
- S01E02 “Arch Model” available (10 XT points)
- Arch: new ammo added: tracking bullets
- Arch: improved radar: proximity + relative altitude
- “Helper bot” added when stuck on a specific stage
- S01E02 /stage 4: bomb waste bug cleared
- You can easily select your ship when docked
- Separate discussion channels for each stages
- More explicit ship details (damage/sec)
- Auto relocation when logging onto another account
- Full & multi screen mode stability improved
- Free trial version added + Paypal registration
- New hints added + tutorial can be resetted
- New shadow shading / far shadow problem fixed
- CPU usage optimisations
- Explicit/ green/ big titles on help pages ^^
- Tutorial can be by-passed
- S01E01 stages redesigned to be a little easier!
- And as always, a lot of small fixes…
|
0.7.259Day 259 Horizon Keepers Friday February 19, 2016 | And another feedback update.
- Right/Left Handed support! (UIOJKL keys)
- Changing graphics settings doesn’t restart the game without asking so
- “Easy Mouse” mode layout shifted (no RMB needed to drive your ship)
- “Pro Keyboard” mode strongly encouraged (label + hint + popup).
- Mouse mode now uses the same airbrake layout than keyboard mode (good habits before switching to the pro keyboard mode ^^)
|
0.9.261Day 261 Horizon Keepers Monday February 22, 2016 | Feedback update.
- New controls: FPS MODE! with horiz/vertical straffing.
- Gun mode @ Right Mouse Button
- Gravity & stabilizers rewritten
- Negative speed visible on HUD (red colour)
- OIS.dll discarded (play on Linux issue)
- Slight hud enhancements
- New up/down frontier limiter (smoother)
- Focus % indicator is now % damages
- Faster score page updates
|
0.10.262Day 262 Horizon Keepers Saturday February 27, 2016 | Feedback update.
- Instancing system upgraded (should fit better for low level newcomers)
- x2 stage cleared bonus now available to the whole group (even after a ship destruction)
- Upgraded scanner now available since the Mikron ship
- Fire impact displays added
- Side displacement displays added
- Enhanced AFK players filter
- Enhanced “helper bot” (which in fact, is not a “bot” but a high level player cloned from another stage…)
|
0.12.265Day 265 Horizon Keepers Wednesday March 9, 2016 | Feedback update.
- Episode 1 shifted to Episode 2 (and Episode 2 -> Episode 3)
- New Episode 1 waaay more easy
- Episode 3 is now 3+1 stages long (as every episode)
- Server PPF system fully checked & completed
- Upgraded shots power vs distance
- Ammo 3 upgrades are now +25 shots
- XP gains rebalanced
- Last sample (succeeded stage) is now given in any case
- Efficiency counter (%) added
- Maximum graphics settings mode optimized
- A couple of FX have been added (air particles, ship crash smoke, …)
- Sound fx added (sample collected, very relevant)
- Debug tutorial deadlock
- New help page (“go to gate S01E02”)
- Redesigned “test area” (“north pole”)
- Gate to go hilighted (e.g. proceed to next gate)
- And a couple of small fixes…
|
⚠ story mode: posts are in chronological order! | Horizon Keepers Last postSaturday April 2, 2016 Closed Beta?ProjectsTactical WarflowYear 2020 23 entries Horizon KeepersYear 2016 50 entries Intelligent CubesYear 2014 74 entries Gotocodrer.comtwitter/codreryoutube/codrerTechsVisual Studio ◾ C++ ◾ Javascript ◾ PHP ◾ Dead Nosql ◾ Ogre3D ◾ 3DS Max ◾ Corel Paint Shop Pro ◾ Linux Debian ◾ Steamworks ◾ Sony Vegas ◾ FFMPEG ◾ Renoise Tracker ◾ Audacity | Talk |