Codrer Industries

Devlogs codrer.com

About

Here I code indiegames (independent games). I drink caffeine. Lot of debug also.
1 2 3 4 5 6 7 8 9 
story mode: posts are in chronological order!

Stage 1!

Day 155
Horizon Keepers
Tuesday April 14, 2015

First boss stage is now ready, ending the first stage. I think the whole set is currently well balanced

  • 1/ easy enough for new players.
  • 2/ easy but not boring, the difference can be fallacious.
  • 3/ an honest introduction to the gameplay.
  • 4/ still a teaser of what’s coming next...

As planned...

Day 179
Horizon Keepers
Thursday August 20, 2015

Working on more stages, more tracks...

soundcloud/horizon-keepers

Aaand...

Day 182
Horizon Keepers
Sunday August 23, 2015

First beta release new available! Go beta testers! :)

0.4.188

Day 188
Horizon Keepers
Friday September 4, 2015

First feedback update. Many thanks to everyone involved!

  • 2 new control mode (drive by mouse available)
  • simplified control mode available (yaw/pitch only)
  • improved control description pages
  • the minimal graphic mode is even mode minimal (no clouds)
  • passwords are now wildcarded
  • keyboard layout compatibility improved
  • right mouse button = zoom (on keyboard mode)
  • massive updater bug fixed
  • important messages are more visible (big/bottom)
  • config menu is now available during game
  • improved text formatting
  • numeric keys available for left handed players
  • reduced window’s lag side effects (screen capture friendly)

0.5.201

Day 201
Horizon Keepers
Monday September 28, 2015

Feedback update.

  • Public chan available [ENTER]
  • Gate to Episode 2 added.
  • S01E02 areas added
  • New skybox
  • Particles system for ground detail
  • HUGE client/server bug fixed (locked ships angles)
  • Enhanced foreign keyboard layout detection
  • Increased FPS
  • Let’s play mode [F8] hides players name
  • S01E01 clusters relook
  • Display counter of remaining stage’s dots
  • “Last second no fire” bug fixed
  • Better server’s instance creation (extra players need)

Arch Unit

Day 209
Horizon Keepers
Sunday October 18, 2015

Back to 3DS for the second unit. Still a basic shape, only faster.

1 2 3 4 5 6 7 8 9 
story mode: posts are in chronological order!

Horizon Keepers


Last postSaturday April 2, 2016
Closed Beta?

Projects

Tactical Warflow
Year 2020
23 entries

Horizon Keepers
Year 2016
50 entries

Intelligent Cubes
Year 2014
74 entries

Goto

codrer.com
twitter/codrer
youtube/codrer

Techs

Visual Studio ◾ C++ ◾ Javascript ◾ PHP ◾ Dead Nosql ◾ Ogre3D ◾ 3DS Max ◾ Corel Paint Shop Pro ◾ Linux Debian ◾ Steamworks ◾ Sony Vegas ◾ FFMPEG ◾ Renoise Tracker ◾ Audacity

 

Talk


...

gerett> Salut, j’ai trouvé, et ça tourne sous Linux, via Play on Linux.
Installation, mise à jour, et relance du logiciel (install de la version 07, puis MAJ vers la 0.9.261).
J’ai même réalisé un script POL d’installation automatique.
indielogs 0.6 ©2020 Codrer Industries
6477 HITS