Highscore Processing Unit

Revamped State Of The Art Retro Arcade

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RELEASES

HPU 1.0 TBD.

SOFTWARES USED & LOVED

Code: Microsoft Visual Studio 2010 C++
Engine: Ogre 3D 1.9
API: Microsoft DirectX 9.0 (June 2010 D3DX9_43)
Server side: Linux Debian
Modeler: 3DS Max / Easy Ogre Exporter
Textures: GIMP / Paint.net
Music composing: Renoise tracker / Vanguard VST
Sound processing: Audacity
Video Editing: Sony Vegas / AVC
This web page: Notepad++

CREDITS

All content (code, graphics and musics) created by
Pierre 'Codrer' Fontaine. All rights reserved.

@codrer | codrer.com

COPYRIGHT NOTICES

Sfx wav are based on Creative Common Zero (CC0) samples from freesound.org.
A couple of ground textures are based on public domain images. In case of any misuse of a copyrighted one, please contact me for removal or crediting!

PC/Windows

Minimal configuration

Windows XP/Vista/7/8/10
Core i3 1Ghz
1Gb RAM
DirectX 9 compatible
Intel HD Graphics
Internet connexion

Play now



HPU © Copyright 2018 codrer.com

For any inquiries: hpu@codrer.com

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